Tales of Vesperia (japanisch テイルズ オブ ヴェスペリア Teiruzu obu Vesuperia) ist ein Rollenspiel des japanischen Spieleentwicklers Namco Bandai. Tales of Vesperia - Kostenloser Versand ab 29€. Jetzt bei praeventologie.eu bestellen! Tales of Vesperia ist ein Rollenspiel des japanischen Spieleentwicklers Namco Bandai. Es wurde am 7. August in Japan, am August in den USA und am Juni in Europa veröffentlicht. Es ist nach Tales of Symphonia der zweite.
Vesperia Die Vesperia
Tales of Vesperia ist ein Rollenspiel des japanischen Spieleentwicklers Namco Bandai. Es wurde am 7. August in Japan, am August in den USA und am Juni in Europa veröffentlicht. Es ist nach Tales of Symphonia der zweite. Tales of Vesperia (japanisch テイルズ オブ ヴェスペリア Teiruzu obu Vesuperia) ist ein Rollenspiel des japanischen Spieleentwicklers Namco Bandai. Die Vesperia. G'vespert wird im Schlachthofviertel! Seit 1. März hat im Schlachthofviertel in der Schmellerstraße die Vesperia eröffnet. Esslokal und Bar zugleich. Tales of Vesperia ist der fünfte Titel der Tales of-Reihe, der in Europa erschienen ist, und davon. Hell hinterlegte Nebenaufgaben stehen nicht in der originalen XboxFassung von Tales of Vesperia zur Verfügung. Nebenaufgabe, Ort, Zeitpunkt, Lösung. Tales of Vesperia - Kostenloser Versand ab 29€. Jetzt bei praeventologie.eu bestellen! Tales of Vesperia: Definitive Edition - [Nintendo Switch] - Kostenloser Versand ab 29€. Jetzt bei praeventologie.eu bestellen!
Tales of Vesperia - Kostenloser Versand ab 29€. Jetzt bei praeventologie.eu bestellen! Zum zehnjährigen Jubiläum spendiert Bandai Namco Tales of Vesperia eine HD-Ehrenrunde für PC, PS4, Switch und Xbox One. Wir haben. Tales of Vesperia ist der fünfte Titel der Tales of-Reihe, der in Europa erschienen ist, und davon. Sprecht nahe des Gasthauses mit Die Chroniken Von Narnia Schauspieler. Die Herrschenden der Welt führen daher ein Gipfeltreffen durch, um sich zu beraten, während die Helden ihren Plan durchsetzen wollen. Kommentare einblenden. Betretet Ritas Haus und sammelt in der oberen Etage das Album ein. Sprecht beim westlichen Eingang mit der Katze. Es gibt 1 Kommentare zum Artikel Login Registrieren. Unter Fans der Swr1 gilt Tales of Vesperia als einer der besten Ableger, wenn nicht sogar der Beste überhaupt - und das, obwohl seit der ursprünglichen Veröffentlichung für Xbox bereits sechs Vampire Diaries Cast Tales-of-Spiele erschienen sind. Geht nach Aspio und betretet das westliche Haus. Auf einer Seite. Zwar hat die Fantasy-Welt durchaus eine tiefere Hintergrundgeschichte, Frank Tovey der Plot steht nicht im Vordergrund. Geht in den Westen der Stadt und sprecht abermals mit Professor Sicily. Dies kann folgende Ursachen haben: 1. Mona Marshall. Mitsuo Iwata. Es gibt hier zwei Todeswaffen: Flynns Waffe befindet sich auf der ersten Ebene auf der 8. Ist die Handlung bereits bis zu Jelly Belly Bean Boozled Zerstörung fortgeschritten, wird die entsprechende Szene durch einen Magier im Gasthaus von Capua Torim initiiert.
Vesperia （2008年Namco Tales Studio出品的角色扮演游戏） VideoTales of Vesperia: Definitive Edition - Easy Allies Review
Sign In or Open in Steam. Violence, Bad Language, Gambling. Includes 53 Steam Achievements. Share Embed. Read Critic Reviews. Add to Cart. A power struggle begins in a civilization dependent on an ancient technology, the blastia, and the Empire that controls it.
The fates of two friends traveling separate paths intertwine in an epic adventure that threatens the existence of all. Dive into the Definitive version of this game with updated full HD graphics, brand-new music tracks, exciting mini-games, bosses, and a collection of unreleased costume DLC!
Two more playable characters join the fray! See all. Customer reviews. Overall Reviews:. Review Type.
Date Range. To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar. Show graph. Learned by leveling up a character, Artes can be both specifically directed and have a general area of effect.
Four Artes can be assigned to each character, and each Arte can be assigned to a hot key. Some Artes can be used outside battle to cure characters.
The people of Terca Lumireis rely on an energy source called "blastia", devices created by the Krytia from using the crystallized remains of a powerful race known as the Entelexeia.
Blastia are powered using a mystical substance known as "aer" and were used to provide resources and protection to major cities. In ancient times, misuse of blastia by the Krytia prompted the Entelexeia to absorb the excess aer generated by blastia abuses: consuming too much aer to handle, a group of Entelexeia transformed into a monster known as the Adephagos, which would consume every living thing on the planet by converting it into aer and absorbing it.
The remaining Children of the Full Moon and the Entelexeia decided on the new arrangement of the world: in future times, an unnamed Empire rules over large portions of Terca Lumireis, with the Children's descendants being its ruling family.
The Entelexeia attempted to warn humanity in vain, and when they attempted to destroy the new blastia, they were defeated in a war.
One of the veterans of the Great War, Duke , is utterly disillusioned with humanity after his Entelexeia companion Elucifer is seen as a potential threat and killed.
In the present, former Imperial knight Yuri Lowell goes on a mission to retrieve his neighborhood's blastia core from a nobleman when their reservoir fails.
While on his mission, he encounters a noble woman called Estelle , and flees with her from the capital in pursuit of the blastia thief.
On their journey, they also meet Karol , a trainee hunter separated from his guild; a blastia researcher named Rita ; Raven , a Great War veteran; Judith , a Krytia who seeks to destroy the blastia harming the aer balance; and exclusive to the PS3 version only, seemingly the descendant of a legendary pirate Aifread named Patty Fleur.
Together, the group recover the stolen core from a corrupt guild leader and return it to Yuri's friend and former fellow knight Flynn.
Yuri and Karol then decide to form an independent guild called Brave Vesperia. Shortly after this, Estelle is attacked by an Entelexeia called Phaeroh, who accuses her of poisoning the planet.
After investigating and meeting a second time with Phaeroh, Brave Vesperia learn that Estelle is a Child of the Full Moon, capable of converting aer into magic without the aid of a blastia core, and that her actions are causing the aer krene, the sources of aer, to overproduce aer with deadly results.
These acts put a strain on his friendship with Flynn. After this, Estelle is kidnapped by Raven, revealed to be an agent of Commandant Alexei, leader of the Knights and the mastermind behind the blastia thefts: Alexei intends to use Estelle's power and the replica of a magical sword to activate an ancient weapon called the Enduring Shrine of Zaude and remake the world, erasing the harmful blastia.
After Raven decides to remain with Brave Vesperia after helping Estelle to escape with them, the group travel to Zaude to stop Alexei.
They fail, and as Zaude is activated, it is revealed to be a barrier generator which kept the Adephagos sealed off from the world. Rescued by Duke, Yuri decides to stop the Adaphagos.
During his absence, Rita discovers a means of converting blastia cores into spirits, which can process aer into a less-dangerous alternate energy called mana, stabilizing the aer krene and keeping Estelle's powers in check.
In turn, the mana could power a weapon capable of destroying the Adephagos. After receiving permission from the world's leaders to carry out their plan, Brave Vesperia must confront Duke aboard the city-sized weapon Tarqaron.
Duke intends to convert all of human life, including himself, into energy to power the weapon and destroy the Adephagos, returning the world to a more primal state of being.
Moved by Brave Vesperia's efforts, Duke provides the extra power and Adaphagos is destroyed. The Entelexeia that formed the Adaphagos are then converted into spirits to revitalize the planet.
Preliminary work for Tales of Vesperia began in during the later development stages of Tales of the Abyss , which released that year.
However, upon seeing the projected lifespan of sixth-generation consoles , the executives at Namco Bandai informed the team that Abyss would be the last Tales title of that generation.
In response, they decided to make the next flagship installment on next-generation hardware. At the time when a platform was chosen, the PlayStation 3 had yet to be shown to the company and the Xbox was highly popular in the west, so they settled on the latter.
Being on that platform, the team were also able to make use of Xbox Live, enabling achievements and online ranking implementation. During the early production phases, the team was torn between a cel-shaded anime or realistic style of art direction: they eventually settled on an anime style and production went fairly smoothly from there on.
The shaders for the characters were designed using the game's drawing engine, as opposed to the hand-drawn shaders of characters in Abyss.
The positive aspect of this was that more colors could be displayed than on cathode ray tubes. In hindsight, it was felt that the final effect lacked the desired polish.
G , with the number and length increasing from previous titles. The scenario was written by Takashi Hasegawa, who had written for multiple series entries since Tales of Eternia ; Koki Matsumoto, who had written the scenario of Tales of Legendia ; Hideo Baba , who had previously done work on Tales of Rebirth ; and Takaaki Okuda, a newcomer to the series.
Its general meaning was to depict the protagonists and their ship as a newly born star shining on the land, similar to Venus in the evening sky.
The logo was also design to convey this, and the term " Vesperia " was used in-game for the party's airship. His role was to facilitate the growth of the other characters, and to have a sense of justice that did not take account of the law.
One of the intentions for Flynn and Yuri was for their designs to contrast with each other. A main character not designed by Fujishima was Repede, who was designed by the art director Daigo Okumura.
The music was composed by Motoi Sakuraba , who had composed for nearly all the previous Tales games, and his regular partner Shinji Tamura, the latter working under the alias Hibiki Aoyama.
While creating the soundtrack, Sakuraba was caught in the transition between sequenced to prerecorded streamed music, the latter of which gave room for rearrangements and improvisation mid-production.
Sequenced music had been used up to Abyss , so it was the first time in the series that Sakuraba used this method, although he had done so for all his other projects at the time.
For some tracks, a heavy piano element was used, with Sakuraba playing the instrument. Tamura worked with Sakuraba to create different feelings for the various tracks: character themes were melodic, dungeon themes were given a simple and minimalist mood, while town themes struck a balance between these two approaches.
In addition to original tracks, three remixed tracks from other Namco Bandai Games were included. The game's theme song, " Ring a Bell ", was sung by Japanese singer-songwriter Bonnie Pink , and was the first theme song to be shared by both the Japanese and western versions of a Tales game.
They contacted Warner Music Japan, Bonnie Park's label company, fairly early in the game's production, and discussed the theme song's connection to the story at great length.
Bonnie Pink was also chosen as part of the team's plans for an international release, as they wanted to create an English version of the song for the Western release.
Bonnie both wrote the original lyrics and translated them into English. Vesperia was first announced in December at that year's Jump Festa for a release in Japan, although its planned platform was not revealed.
It represents Yuri's feelings and personal goals. This process proved exhausting. The game released in Japan on August 7, Alongside the standard release, the game was packaged with an Xbox Premium Edition.
In July, a demo for the game was released via Xbox Live. A port of the game for the PlayStation 3 was announced in April The port features full voice acting, containing nearly twice as much voice work as the original voice script, which covers previously unvoiced cutscenes in the version.
The game also features various new characters, has Flynn as a permanent playable character, and adds a new playable character in the form of Patty Fleur.
The port was released on September 17, Later, she retracted this statement, apologizing for creating false impressions.
This also coincided with poor marketing feedback for the series in western territories. Designed to celebrate the game's tenth anniversary, Definitive Edition includes upscaled graphics, all content from the Japan-exclusive PS3 version, and English and Japanese voice tracks.
Some members of the English voice cast, including Troy Baker, were not asked to reprise their roles for Definitive Edition , with different actors voicing their characters for new content.
The game garnered a generally positive reception, according to review aggregator Metacritic. Famitsu gave the game a strong review, with one reviewer calling it "[one] of the most outstanding games in the series", giving it a Platinum award and giving it the highest score out of the games reviewed in that edition of the magazine.
As part of his review, he called it "perhaps the finest franchise entry to date". Famitsu gave the PS3 port a positive review, noting its expanded content when compared to the original and sharing many sentiments with their original review.
In conclusion, he called it "the most complete package game in the series and a must-have for fans of action RPGs". In its debut week, Vesperia reached 4 in Famitsu ' s sales charts, selling around , units.
It was also the only Xbox game to appear in the list. In North America, Vesperia sold 33, copies during the 4 days after its launch.
During its first day on sale, the PS3 port sold , units, more than the first month's sales of the original version and nearly equal to its lifetime sales at the time.
In October , an anime film titled Tales of Vesperia: The First Strike was released in Japanese cinemas, roughly coinciding with the release of the PS3 version of the game.
The anime is prequel to the game showing Yuri Lowell's time as an Imperial Knight. The game was also released in Japan on Universal Media Disc.
Tales of Vesperia spawned five manga adaptations: one specially produced anthology collection, one traditional adaptation, one yonkoma titled Tales of Vesperia Four Panels Kings , [Jp.
Namco Tales Studio 26 August Tales of Vesperia Xbox Namco Bandai Games. From Wikipedia, the free encyclopedia. Motoi Sakuraba Hibiki Aoyama. JP : September 17, .
WW : January 11, Single-player Multiplayer. See also: List of Tales of Vesperia characters. Archived from the original on 4 July Retrieved 1 November Archived from the original on 18 July Retrieved 2 November Archived from the original on 26 April Retrieved 23 September Archived from the original on 7 November Dengeki Online.
Archived from the original on 17 March Tales of Vesperia North American instruction manual. Archived from the original on 6 November Retrieved 9 March Archived from the original on 1 November Archived from the original on August 23, Archived from the original on 22 July Pasi Timonen.
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